Three months ago, I released two new entries in Jason Shiga's AdventureGame Comics series: Leviathan for iPhone/iPad and The Beyond for Mac/PC/Linux (on Steam).
I am happy to say that The Beyond for iPhone/iPad is now available!
The Beyond, Adventuregame Comics #2, by Jason Shiga
(Leviathan appeared on Steam back in 2022, and of course Meanwhile has been out on both platforms for years. So the porting matrix is complete.)
(...For these books. Samurai vs Ninja? You'll just have to wait and see!)
And now, a footnote.
One great thing about bringing Jason's comics to iOS is supporting VoiceOver. This makes the games accessible to people with visual problems. I mentioned this feature on social media last week and got quite a few responses! I'd forgotten how much of a draw it is.
I feel I should say more, though. The apps offer VoiceOver support, but I can't claim that it's perfectly supported.
Another great thing about Jason's comics (on screen or on paper!) is the sense of narrative context they provide. As you move through the story -- and the page -- other paths and panels drift through your peripheral vision. These aren't always related to your current state... but they often echo it, contrast with it, or even provide a subtle clue.
Unfortunately, I've never come up with a good way to represent this visual context in VoiceOver. The list of active VoiceOver controls includes the current panel ("review"), the next panel or panel choices, and the toolbar buttons. Adding "nearby" panels would bloat up the control list and make it harder to navigate.
Even worse: the narrative context sometimes includes pipes. (I don't want to give anything away, but The Beyond plays with this idea.) Pipes are never VoiceOver controls at all; they're purely visual decoration. Even if I had a VoiceOver representation of "nearby" panels, it would miss this bit out.
So I have a bit of a qualm recommending The Beyond for its VoiceOver support. Don't get me wrong; you can read the whole story and find all the endings. It's all there. But just as The Beyond is a slightly different experience on screen than in the original page-numbered book, it's a slightly different experience on VoiceOver than it is on screen. The adaptation isn't -- pardon the phrase -- perfectly transparent.
I just wanted to be clear about that. Footnote ends. I hope you enjoy The Beyond in whatever form you encounter it!
(And if you have any bright ideas about how to handle this narrative context business -- particularly if you have VoiceOver design experience -- feel free to drop me a line.)