Tag: reviews (114)
- (2024-12-10) Winter mystery games
- (2024-12-07) The Thaumaturge: design ruminations
- (2024-10-10) Fall mystery games
- (2024-09-18) The Crimson Diamond: design ruminations
- (2024-08-03) Nobody Wants to Die: ruminations
- (2024-07-02) Replaying Riven
- (2024-06-15) Indika: ruminations
- (2024-06-08) Even more spring games
- (2024-06-06) Lorelei: ruminations
- (2024-04-14) Spring puzzle games
- (2024-03-04) Spring narrative games
- (2024-01-27) Winter puzzle games
- (2024-01-16) 2024 IGF nominees: the favorites
- (2024-01-14) 2024 IGF nominees: visual novels
- (2024-01-13) 2024 IGF nominees: weird stuff
- (2024-01-11) 2024 IGF nominees: normal stuff
- (2023-12-01) A few narrative game comments
- (2023-10-11) Summer game wowzers: ruminations
- (2023-09-10) Summer even more miscellaneous puzzle games
- (2023-07-31) Summer miscellanous puzzle and narrative games
- (2023-06-01) Firmament: design and business ruminations
- (2023-05-18) Narrative games that I wrote about but forgot to post
- (2023-01-31) 2023 IGF nominees: mind dot dot dot blown
- (2023-01-30) 2023 IGF nominees: wildly miscellaneous
- (2023-01-29) Colossal Cave (2023)
- (2023-01-28) 2023 IGF nominees: the personal
- (2023-01-27) 2023 IGF nominees: good old adventures
- (2023-01-26) 2023 IGF nominees: visual novels
- (2023-01-25) 2023 IGF nominees: the RPG bonanza
- (2022-11-29) A couple more recent puzzle games
- (2022-11-05) Recent narrative games: the old school
- (2022-10-08) Immortality
- (2022-10-04) Recent puzzly games: we love The Witness
- (2022-09-17) Recent narrative games: summer 2022 edition
- (2022-05-30) Recent puzzly games: summer 2022 edition
- (2022-03-15) Recent narrative games: winter 2021 edition
- (2022-01-10) 2022 IGF nominees: fireworks
- (2022-01-09) 2022 IGF nominees: miscellaneous
- (2022-01-08) 2022 IGF nominees: intimate and/or personal
- (2022-01-07) 2022 IGF nominees: on history
- (2021-11-19) Slice of Sea
- (2021-10-12) Outer Wilds: Echoes of the Eye
- (2021-09-27) Recent narrative games: summer 2021 edition
- (2021-08-29) Myst (2020)
- (2021-08-08) Design ruminations: Subverting the ending
- (2021-06-30) Daedalian Depths
- (2021-06-25) Narrative structure for dogs
- (2021-05-13) 2021 IGF nominees: exploding with delight
- (2021-05-12) 2021 IGF nominees: tiny adventures
- (2021-05-11) 2021 IGF nominees: puzzle time
- (2021-05-10) 2021 IGF nominees: story devices
- (2021-05-09) 2021 IGF nominees: visual-novel-like-likes
- (2021-05-08) 2021 IGF nominees: cosmic horror and not-horror
- (2021-05-07) 2021 IGF nominees: stunning environments
- (2021-01-08) Four (or five) recent Lovecraftians
- (2020-11-24) Puzzle games of the year: my favorites
- (2020-11-23) A shut-in-year's worth of puzzle games
- (2020-05-24) Subcutanean and variations thereof
- (2020-02-06) Kentucky Route Zero: quick thoughts
- (2020-01-14) 2020 IGF nominees: adventure plus
- (2020-01-13) 2020 IGF nominees: interactive storybooks
- (2020-01-12) 2020 IGF nominees: topical games
- (2020-01-11) 2020 IGF nominees: puzzles
- (2020-01-09) 2020 IGF nominees: Shakespeare
- (2020-01-08) 2020 IGF nominees: hit and miss
- (2020-01-07) 2020 IGF nominees: a good mood
- (2019-11-30) The Adventure of the London Waterworks
- (2019-06-11) Notes on recent games: big narrative
- (2019-06-10) Notes on recent games: nifty little experiments
- (2019-05-23) Heaven's Vault: design ruminations
- (2019-01-15) 2019 IGF nominees: my favorites
- (2019-01-11) 2019 IGF nominees: mixed reactions
- (2019-01-05) 2019 IGF nominees: something notable
- (2018-11-19) System Syzygy
- (2018-03-14) A few recent narrative and adventure games
- (2018-01-21) My favorite games of 2017
- (2018-01-07) 2018 IGF nominees: fascinating experiments
- (2018-01-04) 2018 IGF nominees: real lives
- (2018-01-03) Tacoma: design ruminations
- (2017-09-10) Aporia: design ruminations
- (2017-06-19) Tough mobile puzzle games
- (2017-06-04) Rime: design ruminations
- (2017-02-12) Text in spaaaace: FTL, Out There, Voyageur
- (2017-01-11) More 2017 IGF nominees
- (2017-01-09) 2017 IGF nominees: my comments
- (2016-12-07) Quern: Undying Thoughts: design ruminations
- (2016-11-06) Even more very quick takes on recent games
- (2016-10-03) More very quick takes on recent games
- (2016-09-08) My Obduction nonreview
- (2016-08-13) Very quick takes on recent games
- (2016-07-27) Point-of-view in The Witness: design ruminations
- (2016-07-17) Soma: meanderings by a wuss
- (2016-03-05) Firewatch: afterthoughts
- (2016-01-07) IGF nominees: my comments
- (2015-11-11) The Room 3: design ruminations
- (2014-12-27) The Talos Principle: design ruminations
- (2014-12-07) Gone Home: design ruminations
- (2014-10-05) This month in planetary exploration
- (2014-04-27) Raetikon, Fract
- (2014-02-05) RealMyst Masterpiece Edition
- (2012-10-29) The Fool and His Money -- talking about the game now
- (2012-10-24) Kairo, quick comments
- (2012-09-17) Two notes on Darksiders 2
- (2012-05-18) Thoughts on Dear Esther
- (2012-03-01) Ico: Castle in the Mist (book review)
- (2011-09-03) The Night Circus
- (2011-06-24) Speaking of console games
- (2011-03-23) Life Flashes By
- (2010-09-20) Creating Interactive Fiction with Inform 7
- (2010-07-25) The Ultimate Alphabet: hidden objects kick your ass
- (2010-01-03) Games I played this holiday season
- (2009-04-01) Wallace and Sam and Gromit and Max: an eternal golden triangle
- (2009-02-20) This month in wacky little art games
- (2008-07-28) Quick links: Zarf reviews adventure games (and one more)