Visible Zorker: March status report

Tuesday, March 17, 2026

Comments: 8   (latest 3 days later)

Tagged: if, interactive fiction, zork, infocom, zil, zarf, visible zorker, patreon, zork 3, deadline

Here's where we are:

Zork 3 is complete and available to Patreon supporters. It will go public on the Visible Zorker page on May 1st.

Deadline is now in progress! Except it's barely started, because I'm still catching up from my GDC trip. I'll have the early-access build of Deadline for Patreon supporters on April 1st. (Super-early access starts today, except there's nothing to look at yet -- see below.) The world gets Deadline for free on June 1st.

If nothing catches fire, I'll be back in mid-April to talk about Starcross.


Now, Deadline is proving to be a bit of a trip.

As usual, I've selected the release from the Masterpieces of Infocom CD for my work -- that's release 27, serial 831005. But as soon as I grabbed deadline-r27.zip off my Infocom page, I realized that it was incomplete! The verbs.zil file is simply missing.

If you look at the historicalsource repo, you'll see verbs.zil -- but that's from release 28. The r27 and r28 source directories are similar but not identical. Scroll back to the r27 view and the file is gone.

My only option is to paste in the r28 verbs.zil and run with it.

I can disassemble the r27 and r28 game files (we have both) and compare the functions from that file. So I'll be able to see how much was changed. Hopefully not too much. I know no verbs were added or removed (the syntax.zil file is identical between the releases) so it should be just bug fixes.

Of course there's other hitches as well. I figure every new Infocom game will throw me a new twist. In this case, it's this line:

<CONSTANT MG-LENGTH <* 3 2>>

This is a perfectly sensible line of ZIL -- it defines the constant MG-LENGTH as 6. (Prefix operators, so <* 3 2> is 6.) But my hacked-up ZIL parser doesn't support constant arithmetic. I didn't realize it was legal! I guess that's the first thing I add tomorrow night.

(The Visible Zorker doesn't execute ZIL statements. It displays ZIL while executing the compiled Z-code. However, I need to evaluate certain ZIL forms that have meaning at compile time. For example, %<COND> lets you discard certain lines at compile time, like #ifdef in C. I need to evaluate that for correct syntax coloring. Constants are another example.)

Anyhow, that's where we are. Deadline isn't even slightly functional yet, but I should have the basics in place this weekend. Forward, Sergeant Duffy!


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