Jason Shiga's The Beyond
Friday, September 13, 2024
Comments: 5 (plus live) (latest 1 day later)
Tagged: the beyond, jason shiga, cyoa, interactive comics, itch, steam, unity
We're a little behind the book this time, but the game is now in progress!
Coming soon on Steam and Itch.IO! Wishlist today!
The Beyond is an adventure beyond the boundaries of life, death, and the covers of a book. Romance! Pirates! Probably a giant squid lurking somewhere!
When can you play The Beyond? No promises, but you might want to keep an eye on the AdventureX Steam sale in November.
The hardback edition is already available. (In fact, so is Samurai vs. Ninja, Adventuregame Comics #3. Yes, there will be a game release for that too -- probably next year.)
By the way, I apologize for the fact that Leviathan still isn't available for iPhone. I started the port last year, but something about the UI didn't work right and I just haven't managed to dig in and track it down yet. I promise it'll happen.
Anyhow, here's the traditional sneak peek of The Beyond:
Comments from Mastodon
Another peek at the process of building these games.
I load a version of the layout into Inkscape, and then start marking all the panels and paths with vector outlines. Since SVG is an XML languge, I can then extract all the geometry with a bit of Python.
Then I have to notate all the panel connections. I have a simple text format for this.
@zarfeblong it’s amazing how much game dev is just moving data from one format to another that’s more friendly for interactivity/real time
@eviltrout And the really interesting part, the part that you need the *smart* people for... is coming up with the format.
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@zarfeblong Looking forward to this, Leviathan was a lot of fun.