Tuesday, April 12, 2016
More progress towards Hadean Lands on Steam
Here's a work-in-progress shot of Hadean Lands on MacOS. I'm using an extended version of Lectrote, with HL's map and journal windows added in. (The iOS release of HL has always had these, but not the Mac/Win releases. Until now!)
Yes, two different windows are titled "Map of the Marcher". I'll fix that.
(Background: Lectrote is a new interpreter for Glulx IF games -- meaning most recent Inform 7 games. It runs on Mac/Win/Linux, and it supports all Glulx features except audio. I still have a "beta" label on it, but it's been stable for people so I think it's about ready to 1.0-ify.)
Once this is ready, I'll soft-launch it as an update for existing HL users (people who bought the desktop version through Itch or Humble, plus Kickstarter backers). I'll also post the process of turning your Glulx game into a Lectrote app like this.
In other news, I was interviewed on another podcast! Guy Hasson of Blind Panels talks to me about pretty much the entire history of IF. Plus other stuff I've done.
Labels: glulx, hadean lands, if, interactive fiction, interpreters, lectrote, software, steam
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