Following on my series of game levels in real life
... (Possibly also known as "Zarf blogs random coolness...")
Maria Zacharopoulou's Ramp House
(created by Athanasia Psaraki) -- article in Architectural Review
You know those skateboard games in which, by genre convention, every wall has a ramp and every edge is grindable? This is what happens if you really build one.
Post a Comment