More details on Cyan's Project Anglerfish
Sunday, August 9, 2026
Tagged: myst, cyan, eric anderson, hannah gamiel, anglerfish, mudfish, mudpie, wired, adam morgan
Two articles have popped up in the wake of Cyan's fandom-rattling pitch reel for Anglerfish.
To recap from last week: Anglerfish was the Myst-universe project that Cyan started prototyping in 2024. They teased it as "PREFALL" because it was set in the golden age (and Age) of the cryptic D'ni civilization, centuries before Atrus and his family.
Damreus's desk has the shape of his Guild symbol, a Writer's pen nib.
Cyan spent four months building a fully playable prototype of Anglerfish. They pitched it to publishers. They did not get funding. They shelved the game and laid off half the company. Phooey.
Last week, Wired published an article with more details. What we learn here is that Cyan pitched the game in early 2025, at DICE Summit and GDC.
Cyan hoped it would come away from the conferences with a funding agreement between $1 million and $10 million to finish building Anglerfish. But even though the demo was positively received by most publishers, Cyan went home empty-handed, put Anglerfish on ice, and soon laid off 12 people, roughly half of its staff.
-- from "No One Can Afford to Make Myst Games Anymore", Adam Morgan via Wired, 05-Aug-2026




