Interactive fiction, narrative in games, and so on
Monday, November 23, 2020
A shut-in-year's worth of puzzle games
I've been playing more games than usual -- guess why! -- but writing less about them. Furthermore, my habitual January review-blast is g...
Wednesday, September 30, 2020
Today is the (revised) launch day for "If on a summer’s night a game designer...", the Calvino game jam . My entry is called Tour ...
Wednesday, September 23, 2020
Boosting some current Kickstarters
I promised to have my Calvino game jam entry up yesterday. But if you look at the jam page, you'll see that the deadline -- and therefo...
Wednesday, September 16, 2020
Myst VR teaser drops
I'm sure you already saw it, but I strive for completeness here, so here you go: a trailer for Myst in VR . The Steam page and GOG page...
Saturday, September 12, 2020
Recent additions to my Infocom collection
Last year, after the Infocom source code dump , I posted my Obsessively Complete Infocom Catalog . This was the same data -- source code an...
Saturday, August 22, 2020
Hadean Lands: minor update
I have posted an update to Hadean Lands on Steam , Itch , and the Humble Store . This includes improvements to the UI framework only. (No c...
Friday, August 21, 2020
Fan-built Ages in Myst Online
I've been writing about the idea of user-contributed content in Myst Online for almost long as Myst Online has been around. Then the g...
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