Interactive fiction, narrative in games, and so on
Saturday, September 8, 2018
Memory Blocks at Different Games 2018
Memory Blocks , the Twine anthology game I mentioned a while back, is showing at the Different Games Arcade ! That's the weekend of Oct ...
Saturday, August 18, 2018
Incluing and the unreliable narrator: Unavowed's cold open
Usually when I write a game design post, I am careful to explain that I'm not writing a review; I'm talking about specific areas of ...
Friday, July 13, 2018
A question about Magic the Gathering rules timing
Not a question about card effect timing, but about the timing of the development of the rules! This nifty article just came orbiting throu...
Tuesday, June 26, 2018
IF in pop culture and back again (guest post at sub-Q)
I wax slightly rhapsodic over at sub-Q Magazine. I just noticed an amusing synchrony. In the late 1970s, when Crowther and then Woods wer...
Thursday, June 21, 2018
Meanwhile and Hadean Lands: the summer sale!
That time has come around again: the time when you buy a stack of exciting games which you always meant to try! (Or "that time when yo...
Tuesday, June 19, 2018
Heliopause, Memory Blocks
Announcements time! Hoist Sail for the Heliopause and Home , a far-future parser IF piece, has been published by sub-Q magazine ! Heliopau...
Sunday, June 3, 2018
IF titles: the next generation of generation
Many years ago, Juhana Leinonen wrote an IF name generator which mix-matched the titles of IF games: Asteroid Synesthesia Factory Ill Th...
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