That firefighting game I played in Toronto
Saturday, May 9, 2026
Tagged: toronto, museums, firefighting game, history, ontario place
"What is the first computer game that you played?" One of those social forum threads which is really about reader demographics rather than games. Still, I tried to remember.
No, my answer wasn't Adventure. I played Adventure in '79 or so -- but before that, I probably ran into Oregon Trail or Lemonade Stand or one of those other BASIC games on a school PET machine. And I definitely played one of the Star Trek variants on a neighbor's Apple 2 (not a II+, this was way early).
But there's also a game that I played at the Ontario Science Center in... man, I really don't remember when. Certainly 1980 or earlier. It might have been before or after my initiation into Adventure.
I will describe the game. You tried to contain a firest fire. The game was built in an arcade-like cabinet, but it was not a commercial arcade game. You had a graphical map of a forest, done in colored ASCII art. You had a cursor controlled by d-pad-style buttons. There was an info display showing wind speed and direction.
A fire got started. (One red square!) You had to control the spread. Your tools were water-bombs -- very limited supply -- and setting back-fires. Maybe you could drop firefighters as well; I don't remember.
I do remember that if you were fast and lucky, you could bang the cursor over to the initial spark and water-bomb it before it spread. That was the ideal outcome. Otherwise, things got out of control real fast. I didn't grasp the scenario well enough to use backfires effectively, but I understood the cheese-it solution.



Cornerstone 5.20, displaying its sample database, running in the Linchpin interpreter.
