I know this project has been widely spoken of in indie-games-land over the past few weeks, so maybe I'm just gilding the grapefruit here. But Deirdra Kiai's indie musical claymation adventure kickstarter(*) is moving into its final week of fundraising, and it has half a progress bar still to go.
(* Kickstarter in this case is Indiegogo, but you know what I mean.)
Check out the online demo of Dominique Pamplemousse in "It’s All Over Once the Fat Lady Sings!" (Demo is Flash, but the completed work will be Win/Mac/iPad.)
The Kickstarter world is currently full of remakes, re-releases, decades-belated sequels, and other wonders of nostalgia -- do I even need to hunt down example links? Amid all this, we need some attention for new, original games by people who weren't already famous in 1995.
I think a stop-motion light-opera adventure game counts as original. I mean, I'm not familiar with too many games that do either of those things(*). And if you're still hooked on nostalgia, well, Pamplemousse is a third-person graphical adventure of the old Lucas/Sierra model.
(* I never managed to play The Neverhood.)
The artwork is charming; the music is charming; the sung and spoken dialogue is well-done and apropos. But this is not the soul of the matter. When I played Deirdra's last graphical game, Life Flashes By, I wrote: "Not too many authors sit down to write a straight-up high-quality story, in the interactive mode." That is what we are offered here.
It will be a shame if, amid all the crowd-funding frenzy, this project gets lost on the wayside. So, please give Deirdra some money. The funding deadline is the end of August.
Comments imported from Gameshelf
Andrew Plotkin (Aug 31, 2012 at 1:48 PM):
Update: Funded, with barely fourteen hours left! Congratulations, Deirdra.
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