Wednesday, July 13, 2011

Myst for the classroom?

With little fanfare, this press release appeared yesterday:

idoodlesoftware inc., an education software company offering innovative solutions to bridge the gap between traditional and digital learning, announced that it has signed an exclusive, global licensing agreement with Cyan Worlds, Inc. to bring the award winning MYST franchise, and other titles, to the classroom.


"Since the founding of Cyan Worlds over 24 years ago, we have always believed that the use of digital games in the classroom was a way to connect to students who are digital natives", said Rand Miller, Chief Executive Officer of Cyan Worlds Inc. "We are excited to see our portfolio being utilized in an innovative and rewarding way and believe that the products that are under development by idoodlesoftware will revolutionize the way students learn."

idoodlesoftware is currently developing several new products based on the Cyan portfolio, which will be released in the near future.

(-- idoodlesoftware press release, July 12, 2011)

There's no detail on the company's web site -- just a splash image saying "My MYST for the classroom".

Hard to say what this will look like, but it's probably good news for Cyan.

(Thanks to Eleri for the pointer.)

Comments imported from Gameshelf

Julia (Jul 15, 2011 at 12:30 PM):

Riven (and its strategy guide) were on the syllabus for my freshman writing class, "Technologies of Seeing".

Also, "Johnny Mnemonic", and "Lawnmower Man". I loved this class.

Andrew Plotkin (Jul 30, 2011 at 1:22 PM):

Further press release:

"Based on Cyan Worlds Inc. program “MYSTOnline:URU Live”, the students of the VASTS Summer Academy will use the pilot to simulate the scientific exploration and habitation of Mars as part of their curriculum which will take place at NASA Langley Research Center this summer."

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