Thursday, July 21, 2011
Wednesday, July 13, 2011
With little fanfare, this press release appeared yesterday:
idoodlesoftware inc., an education software company offering innovative solutions to bridge the gap between traditional and digital learning, announced that it has signed an exclusive, global licensing agreement with Cyan Worlds, Inc. to bring the award winning MYST franchise, and other titles, to the classroom.
"Since the founding of Cyan Worlds over 24 years ago, we have always believed that the use of digital games in the classroom was a way to connect to students who are digital natives", said Rand Miller, Chief Executive Officer of Cyan Worlds Inc. "We are excited to see our portfolio being utilized in an innovative and rewarding way and believe that the products that are under development by idoodlesoftware will revolutionize the way students learn."
idoodlesoftware is currently developing several new products based on the Cyan portfolio, which will be released in the near future.
(-- idoodlesoftware press release, July 12, 2011)
There's no detail on the company's web site -- just a splash image saying "My MYST for the classroom".
Hard to say what this will look like, but it's probably good news for Cyan.
(Thanks to Eleri for the pointer.)
Friday, July 8, 2011
Jmac referred to UI issues in this morning's post about Ascension for iPad. I have indeed been swearing and muttering about the UI (as I play incessantly). But don't get your hopes up for another tirade of designerly bile. This isn't the sort of bad UI caused by being an idiot, and then patching the patches on the patches until the result sinks into its own mire. Ascension just isn't right. It can be made right.
I rather assume that Incinerator Studios knows they have lobby issues, and decided to ship something rather than delay the project for a complete lobby rewrite. Nonetheless, for the sake of my own serenity, I will run through the diagnosis.