Tuesday, February 2, 2010

JayIsGames IF competition opens

The 7th Casual Gameplay Design Competition, hosted by JayIsGames has just begun. That's thirty new short-form IF games, around the theme of "escape". All are playable online on the competition page.

This is one of the first big modern-IF events to occur outside the IF community. (The extended federation of IF communities, I should say, since there are many.) This comp has clearly gotten the attention of IF regulars; I see several familiar names on the game page -- Stephen Granade, Jim Aikin, Jim Munroe, among others -- as well as many who are entirely new to me. I am keen to find out both what the new authors are writing, and how the new players react to (what I think of as) the established talents of the field.

Voting is open for the next three weeks, and anyone can vote (you have to sign up). Enjoy.

Comments imported from Gameshelf

Andrew Plotkin (Feb 2, 2010 at 5:10 PM):

Note that several people are reporting problems playing certain games with the "Flash" interpreter options. "Javascript" seems to be working for everybody.

(These are two separate Z-code interpreters. The Javascript one is slower and not as convenient for saving games. Unfortunately, it's the one that works.)

Andrew Plotkin (Feb 2, 2010 at 9:50 PM):

Update: the Flash interpreter has been given a bug fix, which (reportedly) solves the problems people have been having.

gruelove (Feb 3, 2010 at 10:29 AM):

No. Sorry, but i'm still having problems with the Flash interpreter.

Thought it was a problem with the game i was playing, but the 'no responce at all - just jumps to the next line with a prompt' problem(bug?) is still happening. Happened in a few of the games now.

Think i'll switch to the javascript for now.

Kevin Jackson-Mead (Feb 3, 2010 at 12:17 PM):

Note that you can also download the Z-code file and play it in whatever interpreter you want (Spatterlight, Gargoyle, etc.).

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