Myst news sizzling off the griddle

Wednesday, August 20, 2008

Comments: 2   (latest October 8)

Tagged: uru, cyan, iphone, myst


I promised, didn't I?

On the Myst Forums, from Chogon (Mark DeForest, CTO of Cyan):

This is a small project that probably a very few of you know about. We are porting Myst to the iPhone. Ok, before some of you start groaning, this is an outside funded project that is keeping a few developers employed... but it is really more than that. It is an interesting and fun project. This is also a very small team with three of us (which includes Derek, Rand (not Randy) [Miller] and myself).

The groaning, I assume, is because of the Nintendo DS port of Myst, which debuted a few months ago to an avalanche of held noses. (Someone was passing it around at the Myst fan convention I mentioned a couple of weeks ago. I didn't get a close look, but the disgust oozing from that side of the room was tangible.)

So hopefully iMyst will be smoother.

Other bits from that post:

MORE - UruLive: The current focus is to get the servers back online and subscribers back in the game (in other words, launched!) before the end of the year. [...]

Other projects: We do have a number of other projects that are suspended waiting for publisher approval or other outside funding. These range from a large epic multi-console game to smaller single console games with a number inbetween. All of the games are unique, artistic and have different aspects of exploration... and I can't tell you anything about them until they become active.




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